Any features you'd like to see implemented into Maxwell?
User avatar
By Maximus3D
#21617
Hi again!

I'd like to have a more accurate precision to the Nd-number value when
you're creating transparent objects. More decimals to the Nd-number box
and that the render engine ofcourse take those into account during the
rendering. It would help :)

Examples of the length of what those would look like here..
- Agate, Moss 1.540
- Air 1.0002926
- Anatase 2.490
- Carbon Dioxide (gas) 1.000449
And so on.. you get the idea behind this :)

The complete list is unfortunately on this website (hehe..)
http://vray.info/topics/t0077.asp

Thanks in advance!

/ Max
User avatar
By Mihai
#21629
So you think you will see any noticeable difference between 1.0001 nd and 1.001?

Hawk-eyes....
User avatar
By rivoli
#21644
didn't mean to be sarcastic, sorry if you got it that way.

can't find anything wrong in having more decimals in the nd number, seeing air and carbon dioxide in the list just made me think that there was a bit too much precision demanded here. i was just kidding though, no offence intended.
User avatar
By tom
#21647
don't worry anyone :D
i don't believe we need this much precision...
By DELETED
#21648
DELETED
User avatar
By tom
#21651
whiskey,
unless we master infinity exactly, we're all biasing in the end...
no need to exageratte, we're also viewing this world biased... no way :D
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