Any features you'd like to see implemented into Maxwell?
User avatar
By 3dtrialpractice
#17102
HEy, Havn't seen this in the Forum but might have missed this request.

Would it be possible to have layered textures, so If i wanted a diffuse layer under a dialetic I could just have a shader that combined the two. Right now I have to select my surface apply diffuse to it and Duplicate it offset it and apply a Dielectic.

Would love to be able to layer shaders!

and also Glass Bloom, Halo Glow. Ive requested lensflare before,
But even a naked eye you can see a glow around things at times like the hot spark on a car, I know it must be the light hitting my eylashes and the surface of my eye, but light blooms would really really add alot to the brilliance of a render.
User avatar
By Brett Morgan
#17875
I'll second this one for sure, ould open up a very useful can of worms, and give us users way more to play with :P

Cheers

Brett
By bramboogie
#19568
a correct lensflare would be great indeed
perhaps a lensflare-layer, or a tool to add one after the rendercompletes using the correct camerasettings
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