- Sat Sep 09, 2006 2:30 pm
#183918
1) all textures must be assigned in color channel of lw material ( lets forget any corrispondance between lw material and mxm, just use the latter as in 3dmax plugin..)
2) any layer of color channel corrispondes to a projector: layer 1 to projector 1, layer 2 to p.. 2 and so on...
what do u think lw users?
2) any layer of color channel corrispondes to a projector: layer 1 to projector 1, layer 2 to p.. 2 and so on...
what do u think lw users?
win xp 32- e6600 - lw plugin
vista 64 - i7 2,67 ghz - 8gb ram
vista 64 - i7 2,67 ghz - 8gb ram


- By Jochen Haug