Any features you'd like to see implemented into Maxwell?
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By Hervé
#266430
are you sure... well cool then.. the sooner the better... 8)
By sandykoufax
#266433
mrcz wrote:
Hervé wrote:I would also like a 64 bit Modo... but I don't think it's in the Luxology priority.. :cry:
64-bit version is on the way. Stuart or Allen said that Luxology are working on it and they would like to launch it this year. ( They mentioned some Cocoa-Carbon troubles.)

Martin
this year. hehe

today is 10th of April. we have more than 260 days. :wink:
User avatar
By Hervé
#266444
he he .. don't be so pesimistic Sandy... 8)
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By -Adrian
#266467
:P :lol:
By yanada
#266558
is better than nothing, but is not a solution, all it does turns N-gons to Quads or Tris, ( I still have problem with UVs, is it just me)

N-gons support in MXST I think it would be better not only for Modo users.
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By Hervé
#267073
foget the n-gons... but if one day we have a modo plugin.. that will be great.. :wink:
By sandykoufax
#267090
I've tried to learn modo before, but I'm failed.

Many of you says that modo is easy to learn.

But it's too difficult to me. It's very confusing me.

What's the problem? Maybe traslated manual? or others?

They say that Max is a antiquity, but it seems suitable to me.

I've heard that modo traslated manual will be released soon.

When it comes out and maxwell plugin out, I should like to try again.
User avatar
By ivox3
#267103
There is a Maxwell script exporter available .....

....did someone already mention that?
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By ivox3
#267107
Uhhm .. my scroll wheel is broken ??? :lol:
User avatar
By ivox3
#267110
Perhaps something in a portrait mode ? :lol:



Image
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By -Adrian
#267137
sandykoufax wrote:I've tried to learn modo before, but I'm failed.
Many of you says that modo is easy to learn.
But it's too difficult to me. It's very confusing me. (...)
They say that Max is a antiquity, but it seems suitable to me. (...)
Max is more straight forward in that its behavior is very close to that of the OS (Windows), and that you can directly select objects and drag them around, whereas in Modo you need to select the layer first, or be in Item mode. The rest of the Modo UI is unfamiliar to the newcomer as well. However it's pretty well thought out for 3D work, and you just have to learn it.
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