Any features you'd like to see implemented into Maxwell?
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By Richard
#353568
Just a basic block displacement and precomp of geometry from high contrast basic rectangular forms for windows doors etc.
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By eric nixon
#353698
You would need to provide a nice quad based mesh for coversion to 'voxel' shapes, so it wouldnt be worth it most of the time, maybe theres a piece of geometry generating software / plugin which can build those block forms.

Basically this should reside in 3D workflow as a modelling issue. I guess Voxels are to limiting to become some kind of standardised useful format accesible to renderers.

So, is this a known issue?

Thanks a lot for your response, I will update and […]

did you tried luxCore?