- Wed Oct 14, 2009 7:43 pm
#311886

You supply more than one texture to be tiled, and a probability of seeing that texture at any particular repeat and Maxwell shuffles them together. Consistently, so that it works in animation.

http://www.digitalartform.com/archives/ ... huffl.html


http://www.digitalartform.com/archives/ ... ze_in.html

You supply more than one texture to be tiled, and a probability of seeing that texture at any particular repeat and Maxwell shuffles them together. Consistently, so that it works in animation.

http://www.digitalartform.com/archives/ ... huffl.html


http://www.digitalartform.com/archives/ ... ze_in.html

- By Jochen Haug