Please post here anything else (not relating to Maxwell technical matters)
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By tom
#241414
Face looks like it's extracted from a photo.
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By simmsimaging
#241417
Oh I think it's CG. I also think it's a shame that so many people think realism demands bad photography. This guy could have made something really impressive in terms of realism and made a good image too.

:)

b
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By mverta
#241423
Average work at best - it IS projection-mapping, no matter what he says. The enormous discrepancy between the body/legs and the head-shoulders materials tells the whole tale. The quality of materials/look of textures have almost nothing in common. His "other angle" WIP shots of the face and shoulders have no texture/material resemblance to the final - in fact, they look like the legs and body do.

I use projection-mapping all the time for matte work, and it's extremely useful; it just falls apart quickly. It also has this sort of dead-giveaway drawback when combined with actual shader work.

When he posts multiple renders of the head and shoulders with the identical level of realism, I'll happily stand corrected; I'll keep the focus on the internal material imbalance between head/legs. But those renders aren't coming.


_Mike
By mrcharles
#241424
The consistent red-green color fringing in the image suggests heavy reliance upon a photograph (made with a cheap camera/lens). Projection mapping at best...
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By tom
#241430
mverta wrote:it IS projection-mapping
I'm more surprised how can people miss the fact that the face obviously looks like attached to this image from a newspaper. I do really appreciate the model but not the shader work/decent projection balance in it.
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By rivoli
#241435
mverta wrote: But those renders aren't coming.
I remember seeing the wip of this over at cgtalk a while back. here it is if anyone is interested:

http://forums.cgsociety.org/showthread. ... 3&t=360276

old thread, some images are missing, but there's still plenty starting from around page 6.

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