- Sat Jul 29, 2006 12:53 pm
#174314
... hmmm... well, actually I am more the archviz guy, so I usually tend to model straight stuff. This is why I am stuck here.
I need to model a heap of stones (the rough, gravel type stuff). I would love to do that in Rhino. Is there a plug-in or something that I can use ?
I have to animate the stones later (in Cinema 4D), so each stone has to be one object and has to be slightly different from the rest. I think noise modifiers are not known to rhino.
The only idea I have is to model each and every stone, but I don´t think that this would help.
Any Idea would be appreciated.
I need to model a heap of stones (the rough, gravel type stuff). I would love to do that in Rhino. Is there a plug-in or something that I can use ?
I have to animate the stones later (in Cinema 4D), so each stone has to be one object and has to be slightly different from the rest. I think noise modifiers are not known to rhino.
The only idea I have is to model each and every stone, but I don´t think that this would help.
Any Idea would be appreciated.

- By Mark Bell