Redshift - a new biased GPU renderer#369419 By numerobis - Fri Jul 19, 2013 3:45 pm - Fri Jul 19, 2013 3:45 pm #369419 using an i7 920 + GeForce Titan http://www.redshift3d.com/ Redshift uses an out-of-core architecture for geometry and textures, allowing you to render massive scenes that would otherwise never fit in video memory. ... Proxies and Instances ... OpenCL support is planned for a future release. interesting... Maxwell 3.2.1.2 - Win 7 x64
Re: Redshift - a new biased GPU renderer#369422 By dmeyer - Fri Jul 19, 2013 5:12 pm - Fri Jul 19, 2013 5:12 pm #369422 numerobis wrote: using an i7 920 + GeForce Titan http://www.redshift3d.com/ Redshift uses an out-of-core architecture for geometry and textures, allowing you to render massive scenes that would otherwise never fit in video memory. ... Proxies and Instances ... OpenCL support is planned for a future release. interesting... I signed up for their beta but havent had time to look at it. But yes, interesting. mo cores, mo problems
Re: Redshift - a new biased GPU renderer#369426 By numerobis - Fri Jul 19, 2013 5:48 pm - Fri Jul 19, 2013 5:48 pm #369426 i think i have to wait for the max version to try it Maxwell 3.2.1.2 - Win 7 x64
Re: Redshift - a new biased GPU renderer#369437 By eric nixon - Sat Jul 20, 2013 2:35 pm - Sat Jul 20, 2013 2:35 pm #369437 'out-of-core architecture' is the interesting bit.. However the performance (on a Titan) is not so interesting.. Materials, Arch-viz, C4D Dynamics