no, dude.... it's VrayBubbaloo wrote:So it's displacement + instancing?
well... still a lot easier than actually laying kilometers of tracks for realMaximus3D wrote:Unfortuntely i had to manually model kilometers of it.
/ Magnus
yolk wrote:well... still a lot easier than actually laying kilometers of tracks for realMaximus3D wrote:Unfortuntely i had to manually model kilometers of it.
/ Magnus
yes and yesJCAddy wrote:it seems like you have to model the actual geometry first to get the maps, right? ...
...I guess the real benefit in the end is that your scene contains very little geometry.