Please post here anything else (not relating to Maxwell technical matters)
#237987
I just finished a crazy round of rushed renderings. 3 days for 6 shots including design, modeling, rendering, and post.

Looking back, I spent lots of time modeling, lots of time with materials, lots of time with lighting, and then about 1 minute picking shots. Sure the subject was pretty obvious (architectural competition boards) but it was like building a movie studio and then taking the picture with my phone. I didn't even do test renderings, the first shots I picked, I rendered overnight and the next day I chopped in people and sent them to the printers.

I'm curious how much time other people spend with setting up cameras and composing elements in the scene relative to the time they spend on the modeling, texturing and lighting of an image as well as how many test shots people take before the real thing.

If we were photographers, most of what we would get paid for would be that composition and setup.
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By Leonardo
#238135
modeling is labor intensive... finding the right angle is about experience, creativity, and understanding what you want to amcoplish with your shot.

leo

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