- Sat Oct 15, 2005 5:28 pm
#69283
Hi all, I'm learning slowly how to work with the different maxwell materials, and would like to know step by step how to use any map ( eg. wood floor, jpg format file brought into SU) and how i can manage to have Maxwell render it. For now, if I apply it with the bucket and render, its just plain white. If I choose diffuse with 0/0 settings it stays white, same when i play with the numbers, and same if I use the maxwell maps/diffuse option... but am not sure how to use the latest stuff.
Can someone explain me clearly the steps on how to get a jpg texture rendered in MR from SU ( on windows). I'm willing to invest into a sketchup license, and until know am pretty happy with my tests, but I need to play around a bit more to be convinced.. I find there is sill a bit of limitations.
Will the 1.0 release of MR clear all problems by providing a built in library so we can use the maps in MR and just pick them in MR?
Thnx
Nils
Can someone explain me clearly the steps on how to get a jpg texture rendered in MR from SU ( on windows). I'm willing to invest into a sketchup license, and until know am pretty happy with my tests, but I need to play around a bit more to be convinced.. I find there is sill a bit of limitations.
Will the 1.0 release of MR clear all problems by providing a built in library so we can use the maps in MR and just pick them in MR?
Thnx
Nils