By Stinkie7000
#272033
This is a new one for me: after exporting to the Studio (instancing unchecked to avoid weirdness), part of my model's gone. Exploding the missing part prior to exporting, doesn't help.

I am puzzled. :)
By Stinkie7000
#272041
It looks like the part of my model that appeared to have vanished, did actually make into the studio. But - it got moved. Now, as said I had unchecked "Instances". So, how on earth is this possible?

I made the move from Leopard to Vista recently just so I could at the very least export my models correctly with "Instances" unchecked. Please don't tell me that was por nada.

EDIT: solved. Implemented work around. Still would like to know why this also happens while using the Windows version. NL peeps?
User avatar
By Richard
#272055
man thats wierd!!!!!! But so is someone calling themselves stinkie!
By Stinkie7000
#272058
"King Dick", Richard? You're not a gay performance artist, now are ya? :twisted:

I really look forward to the day Maxwell doesn't have these kind of strange quirks anymore!

BTW, you know of any tuts on Maxwell mats (apart from mr. Verta's vids, I mean)?
By pelias
#272143
This is most likely the problem of objects flipped in SU which are supported properly in MXCL but not in Studio. A fix for this is being prepared on the side of SU plugin.

Pavol
By Stinkie7000
#273082
Seems to work, too! At least, so far. :wink:

Awesome improvement!
By pelias
#273119
Thanks.

Pavol
User avatar
By bakbek
#273304
pelias wrote:This is most likely the problem of objects flipped in SU which are supported properly in MXCL but not in Studio. A fix for this is being prepared on the side of SU plugin.

Pavol
Pavol, Here are 3 images - SU Viewport, MXST Viewport and the rendered image sent direct from SU.

This new SU plug has a big problem of moving and rotating geometry on export! this is not the first model it happened in - and i never had any "Flipped objects problem" before this update.

Image

Image

Image
By marked001
#273317
i'm still, unfortunately, having this problem with flipped and rotated objects as well..with the new plugin.
By katho3d
#273344
bakbek wrote:This new SU plug has a big problem of moving and rotating geometry on export! this is not the first model it happened in - and i never had any "Flipped objects problem" before this update.
I can confirm this here too! In most cases it helps to simply ungroup and regroup the affected objects in Sketchup.
By pelias
#273468
Can anyone send me a sample SKP file with Maxwell export settings showing this problem? I was not able to reproduce this so far...

Thank you.

Pavol
By katho3d
#273482
pelias wrote:Can anyone send me a sample SKP file with Maxwell export settings showing this problem? I was not able to reproduce this so far...

Thank you.

Pavol
Here is a Sketchup 6 scene, containing an isolated object.
After export the upper object has a different position and rotation.

http://www.3dpictureworks.at/download/export_issue.zip
By pelias
#273631
Thanks a lot - this really helps. I am working on a fix already.

Pavol
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