- Tue Jul 11, 2006 5:38 pm
#169999
Hello together
My System: Powerbook G4 1.67GHz, 1Gb DDR SDRAM, Mac OS X 10.4.7
1) BLACK FACES with SketchUp Plugin:
With Maxwell 1.1, I have again black Faces (poligons) in my Scene! With version 1.0 and the last SkechUp-Plugin, the problem was gone. NOW IT'S BACK!
I did use the arroway materials from maxwell (boards 01.mxm and concrete-22.mxm)
Download the SketchUp Scene
Download the Maxwell Scene
2) The whole Materials (mxm-Files) are preliked for a Windows PC. So the path for the textures are always: "C:/Program Files/Next Limit/Maxwell/materials database/textures/arroway/texture.jpg". That's the wrong path for a Mac. So my first stupid work is, to open each material, relink to the correct destination, and save again. That should be the work of Maxwell. As a buyer I have the right up for a complete and functioning version.
3) The work routine with the Sketchup Plugin is still very bad for texturing with mxm-Files:
- First i create a new Sketchup material. I like to have a preview of the materilscale from the mxm-materials in the Sketchup Window (import the jpg-texture from the mxm-materials).
- put the sketchup material on the geometry
- rightclick on the geometry, select the texture to create a uv map for maxwell.
- Select Mainmenü > Plugins > Maxwell Export > Set MXM Material.... to set the MXM Material on the Sketchup Geometry.
NOW THERE ARE NEARLY 2 MINUTES GONE FOR THE SETUP FOR ONE MATERIAL WITHOUT THE OTHER SETINGS LIKE CAMERA, SKY....
> So i would like to have the whole material settings in the material-window (colors) of sketchup or in a seperatly new window including the sketchup materials.
4) I can still not use the Maxwell 1.1 with the SketchUp-Plugin for the professional work!
5) And i don't like it, each time after an update for 1 hour to write (with my bad english) the errors in the forum. Finally, i would like to have a working version!
cheers
Michel
My System: Powerbook G4 1.67GHz, 1Gb DDR SDRAM, Mac OS X 10.4.7
1) BLACK FACES with SketchUp Plugin:
With Maxwell 1.1, I have again black Faces (poligons) in my Scene! With version 1.0 and the last SkechUp-Plugin, the problem was gone. NOW IT'S BACK!
I did use the arroway materials from maxwell (boards 01.mxm and concrete-22.mxm)
Download the SketchUp Scene
Download the Maxwell Scene
2) The whole Materials (mxm-Files) are preliked for a Windows PC. So the path for the textures are always: "C:/Program Files/Next Limit/Maxwell/materials database/textures/arroway/texture.jpg". That's the wrong path for a Mac. So my first stupid work is, to open each material, relink to the correct destination, and save again. That should be the work of Maxwell. As a buyer I have the right up for a complete and functioning version.
3) The work routine with the Sketchup Plugin is still very bad for texturing with mxm-Files:
- First i create a new Sketchup material. I like to have a preview of the materilscale from the mxm-materials in the Sketchup Window (import the jpg-texture from the mxm-materials).
- put the sketchup material on the geometry
- rightclick on the geometry, select the texture to create a uv map for maxwell.
- Select Mainmenü > Plugins > Maxwell Export > Set MXM Material.... to set the MXM Material on the Sketchup Geometry.
NOW THERE ARE NEARLY 2 MINUTES GONE FOR THE SETUP FOR ONE MATERIAL WITHOUT THE OTHER SETINGS LIKE CAMERA, SKY....
> So i would like to have the whole material settings in the material-window (colors) of sketchup or in a seperatly new window including the sketchup materials.
4) I can still not use the Maxwell 1.1 with the SketchUp-Plugin for the professional work!
5) And i don't like it, each time after an update for 1 hour to write (with my bad english) the errors in the forum. Finally, i would like to have a working version!
cheers
Michel