Everything related to the integration for 3dsmax
#400450
Hi! I have looked for the answer to this but so far no luck. I am running Maxwell 5 and the Max 2021 plugin. I have been trying to export an animation from Max (via File/Export/Export). I check the export settings Animation and Pack'n Go. The animation I am trying to export is only a camera move, no other animated objects. When I export the sequence, every MXS file renders the same image (camera location at first frame). If I then animate an object in the scene, the camera still doesn't move, but the object changes position from frame to frame.

Is this expected behavior? If so, is there a way around this? If not, is there some obscure setting I have missed?

(NOTE: this is only one of several behaviors in this Export-from-Max process that do not seem to work correctly for me, but I have been able to figure out ways around all the other ones, I will document those at a later time, I have to get through these animations first.)

Thanks! Elliot
Sketchup 2025 Released

Thank you Fernando!!!!!!!!!!!!!!!!!!!!!!!!!!! hwol[…]

I've noticed that "export all" creates l[…]

hmmm can you elaborate a bit about the the use of […]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]