Everything related to Studio
#401771
When opening a file, or after some interactions, the texture decal mode viewport display displays the MXM's selected texture wrong, but FIREs/renders correct. When dragging the material onto the object again, the display is correct, but all projector adjustments one did before are lost and have to be remembered and re-entered anew.

Also, the texture display is very low-res compared to that of modern render softwares.
#401786
Hello Andreas,

It's strange. What happens if you reselect the texture by using this button?

Captura de pantalla 2023-11-24 111213.jpg

Regarding the texture resolution, you can set it globally from the Preferences > Viewport Rendering > Performance group > Texture Resolution:

Texture resolution.jpg

I hope this helps.

Best regards,
Fernando
You do not have the required permissions to view the files attached to this post.
Never No More Studio Lighting

Thanks , Mark. Another method. Two planes. One und[…]

Great tutorial, Andreas! Thank you for taking the[…]

Hello, Thierry. I'm sorry for taking so long to r[…]

SS Pinto Bean

Very nice, Tom! There's a lot of work there and n[…]