Everything related to Studio
#401771
When opening a file, or after some interactions, the texture decal mode viewport display displays the MXM's selected texture wrong, but FIREs/renders correct. When dragging the material onto the object again, the display is correct, but all projector adjustments one did before are lost and have to be remembered and re-entered anew.

Also, the texture display is very low-res compared to that of modern render softwares.
#401786
Hello Andreas,

It's strange. What happens if you reselect the texture by using this button?

Captura de pantalla 2023-11-24 111213.jpg

Regarding the texture resolution, you can set it globally from the Preferences > Viewport Rendering > Performance group > Texture Resolution:

Texture resolution.jpg

I hope this helps.

Best regards,
Fernando
You do not have the required permissions to view the files attached to this post.
Never No More Studio Lighting

Hello Mark! Very good tips about the camera setti[…]

Will there be a Maxwell Render 6 ?

https://community.sketchucation.com/category/49/wi[…]

Sadly, this lack of a response demonstrates a mori[…]