Everything related to Maxwell Render and General Stuff that doesn't fit in other categories
User avatar
By mjcherry
#399610
Looking at doing some new promo pieces and am just assembling some concepts now. I would like to do something similar to this, perhaps, but not sure how I would go about rendering it. Thoughts are welcome!
Image
User avatar
By Max
#399613
i would probably split the render in 2, and make 2 separate renders.

- first one just an ocean with the upper part of the iceberg, you can not see trough the water
- second one, the iceberg as a whole with no water

might want to mask per object ID.
then composite everything in photoshop :)
User avatar
By Mark Bell
#399617
This isn't the type of work my office would do, but at a guess:
1. model the iceberg as you want it to look with correct materials,
2. model a full depth rectangle for the ocean with the iceberg inside it,
3. use Realflow (NL) ocean or source a good ocean/water material off the Maxwell Materials site,
4. a second plane or 3D slab element closer to the camera with ocean/water applied may also be needed to give the underwater depth appearance?
5. use some artificial lighting to uplight the base etc.
I think the key is to get the depth effect in the water including the surface ripples. It will be interesting to see how you make this work.
User avatar
By Mark Bell
#399618
another item: the rectangle/3D slab for the ocean may also need another 3D element wrapped around it and set to a dark material to prevent light extending to the lower depths to simulate the darkness further down?
New podcast - CG Talks

Hi guys! We've just finished the first season of […]

Thanks, Luis, appreciated. It looks like industria[…]

That looks like a low bpc (bits per channel) norma[…]

Fully working plugin for C4D

When you will be working on it please try to keep […]