Everything related to the integration for Maya.
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By Kevin Sauvageau
#398470
How can you control the Y-axis of the scattered mesh.
You can easily shape the X & Z axis on a geometry. Buts it's always stuck to the mesh on the Y axis.

Tutorials from application in Maxwell Studio say to move the position of the original referenced geometry. But this doesn't seem to work in the Maya plugin.

Anyone have any luck with this?

Many thanks.
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