User avatar
By Olivier Cugniet
#150789
little anistropy test.

each material was composed by two bsdf to have a slight variation in roughness and anistropy strength.

three series angle 0 - angle 90 - and mapped angle with the map provided by JDhill (thank's :D )

then i duplicated these 3 series and added the velvet.r2 (76 0) file by Tom (thank's again :D ) to see if it changes something

Image
By rickyinmotion
#150799
nice test and useful
Where can i find the JDHill map
Thanks
User avatar
By glebe digital
#150801
That's really interesting to see, thanks for posting it Olivier. :)

The map you can make by using the 'angular gradient' tool in Photoshop.
Last edited by glebe digital on Fri May 05, 2006 11:23 pm, edited 1 time in total.
User avatar
By Olivier Cugniet
#150808
another quick test. map should be redone, and cleaned up, but it's just a five min job and 8min render :wink:

Image
By Miles
#150817
Hi Olivier,

Just FYI

It's Anisotropy An(not)iso(the same)tropy(moving in the direction of)
Last edited by Miles on Sat May 06, 2006 12:20 am, edited 2 times in total.
By JDHill
#150822
Hi O.C.! :) -->Now we're getting somewhere...excellent stuff!

...but I can't take any credit for the map...it came from a different O.C. :wink:

~JD
User avatar
By tom
#150824
Very nice Olivier! Just the velvet-like fall-off won't be remarkable on this shape ;)
User avatar
By MarkM
#150875
Nice test, Thanks for sharing.
By adamwade
#150886
:D Thanks !

These tests should be in the manual. Big help.

I guess if we had such thorough documentation then this forum might not be so interesting?!?!
render engines and Maxwell

well I don't think AI will remain like it is now. […]

Help with swimming pool water

Hi Andreas " I would say the above "fake[…]