Hello every body & many thanks for all your sweet comments
i'll try to answer questions
@SunlightRocker : thanks

for the clip duplication i mostly use array cloning, copying the result to another layer & turning it to make the grass looks good from any way, it is a very quick process, 5 min. As we are working with LW here, when the carpet is done, we only have to duplicate it on the scene to cover the grass area. We mostly have about 100K poly of grass-clip on a garden of an house which is quite resonnable as we often go to 3M poly per scene. So, no script used, only basic LW functions. The deadalvs script will surelly be a great add to this tuto.
@Leo : The SSS probably increases a bit the render time, but definatly gives the final touch to the grass, especially when it comes to the grass what takes directe sun light. An exterior scene clean fast, SL 12 is in most cases enough to be noise free, and on ours 3800X², it is an overnight render (6-10H) to reach SL12 in 3K resolution => A4 print
@ilia.ms : i though you'll have to do it bye yourselft, as the tutorial is made to improve your skill, i "only" give you the way to follow. If you dont want your join to be visible, make carpets entering in others a little, don't adjust them to perfectly follow carpet borders, it will avoid any gap & become like 1 piece. (sorry as my english isn"t perfect too, so this is the best way i found to explain it), maybe someone could who anderstood can explain you that in a more elegant way.
Raph