Everything related to the integration for 3dsmax.
By James Linehan
#398167
I can have objects with standard textures in 3ds Max export them using the Maxwell seen file. Then I can import them into Maxwell studio save them. When I opened them up in 3ds DS Max all the textures are now sign the appropriate Maxwell shader so I can adjust the materials properties with standard Maxwell shader. is there any way to translate the textures without going through this process? I can translate vray by just one click of a button

thanks
#398226
Hello James,

You can export the objects to an mxs file and then import them right away from 3dsmax 's File menu > Import.
You don't have to go through Studio at all.

Best,
Fernando

Greetings, One of my users with Sketchup 2025 (25[…]

Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Good morning everyone, I’d like to know if t[…]

Sketchup 2026 Released

Sketchup has released 2026 version today. When may[…]

Help with swimming pool water

I've had closer look at the pool image above. I[…]