Everything related to the integration for 3dsmax.
By IngvarH
Playing around with realwave, and I can't find any info on "Enable whitecaps". What does it do?

\Ingvar Hulterstrom
User avatar
By Bubbaloo
If I remember correctly, in Realflow it enables a texture map output that you can use to texture whitecaps on your realwave. It may be similar in Maxwell, but I can't say for sure.
User avatar
By Forum Moderator
Hmm, I'm not sure why is that option in the plugin for Max, as in Studio there's no such option.

My guess is that as this shares code with Realflow's Realwave, the plugin developer may have found something related to whitecaps in it and decided to add that option, but it is not working for Maxwell. So I would just ignore it.

I will check with the plugin developer.

Thanks for reporting the problem IngvarH!

C4DR20 Plugin

@Márton Not until now :lol:

Match backplate

Another Studio bug. When using FIRE to preview a […]

mask behinde glass

it s for a very hi level of render image i can t […]

VDB file in viewport