Yes it work
Pymaxwell is still have the same problem as V4 ; no help
Hey ya, I've created a little preset for myself (for substance export settings) - nothing too crazy, let me know if interested - I'll send you the file.mjcherry wrote: ↑Wed Oct 23, 2019 4:59 pmThe V-Ray converter is very cool. Is there going to be any support for Substance? Yes, I know, just plug in the maps, but I've done exhaustive work on that and they just don't render the same. With a TON of work I can sometimes get close, but it's kind of ridiculous. With Renderman or Arnold, I get the desired result in moments.
The second question I have is if any of this GPU stuff will be applicable to me since we run all Macs? Most of my scenes utilize a lot of small lights so CPU would probably be the best bet anyway, that said, I'd love to know how I could take advantage of faster GPU rendering.
I would love to see what you did with that preset! Thanks!Nasok wrote: Hey ya, I've created a little preset for myself (for substance export settings) - nothing too crazy, let me know if interested - I'll send you the file.
Also, I've put a few videos online on this subject (working with textures from substance painter in maxwell) - check those out, again no rocket science or greater discovery just some simple principles - but they do illustrate a pretty simple and straightforward workflow (at least for fairly basic materials)
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