Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
#391412
Can someone confirm that this 'bug' is still present in 3.2, I have many older scenes that rely on 'hide to gi' and if it gives a slight shadow - (which it did in my last test, using an earlier version) that is a problem.

Even if I use hide toi gi AND hide to ref, there is a slight shadow, no?
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