Mihai wrote:
As for V3 being "buggy", I don't agree - V3 is a very complete render package and all engines are "buggy" in their ways.
I feel the same way; Have been very happy with maxwell 3. It has always been solid and reliable for my needs; I still use it now.
Despite the
funny launch of 4.0, I don't see much reason to be too upset about the state of the GPU engine;
Everybody can(and should!) evaluate before they purchase;
However it really is more than a bit frustrating how the whole thing was communicated and that us users have to find out about what is currently possible on GPU by our self. The charts online about what is implemented already were not complete, partially wrong and without much further description, and no directions at all about how to use the new engine when trying to deal with older projects/materials containing incompatible settings, etc.
There should be a clear forum thread on the current state, showing how to use it, and how things are progressing.
I appreciate the GPU features thread Luis started, but it is a bit too little info. And a developer has to code and not write nice forum postings all day long
IMHO this 4.0 launch was targeting mainly new customers. On the first look, or if you didn't know about the old licensing scheme, maxwell seems "cheaper" than before at 695.- € (+ including GPU ) and probably it is for some users who do not need more.
I still purchased 4.0 (the friday offer), because I think NL will get their act together.
I have used 3.0 long enough and made alright business using it, so I was ok in "investing". (4.0 is not installed on my WS yet)
Let us look at the unbiased render engine world: Solid Angle got swallowed by AD, Thea by Altair, Octane by Otoy..
So NL, located in Spain(you probably have heard about the general financial struggle across southern Europe), are doing a respectable job staying independent, i find.
I support that.
my words to the devs?
as a non 4.0 user yet only:
1:
I am still baffled that the Houdini plugin got wiped. that was a fully featured one... please find a new developer.
Indie 3rd party rendering will certainly bring maxwell to the clientele so many features were designed for.
2:
MULTI GPU
more important than additive layers for me. Because then I could actually give it some serious try on smaller projects, even without the additive feature.
Have two Titans here in the WS, and from using the
other GPU engine I know that 3d apps+Photoshop+gpu rendering on the same card is not a clever idea.
3:
please change the multilight application look, the Logo at the top and the text next to it is WAY TO BIG.
and even there in fullscreen.
When I look at a red shoe, I want to see a red shoe and not a green Logo! please let us view the image only, other elements are really distracting the eye. we know we are using multilight;) have a look at the screen grab from my Laptop:
