Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
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By seghier
#395998
Hello
after few tests i find that vdb file can support emitter if we use Area >> hdr image >> texture (procedural or image)
but there is a problem with the uv mapping ; it look like cubic or planar mapping
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By seghier
#396021
studio and the render force closed if i use uv mapping density or VDB_FLOAT_0 with emitter ; why there are long list of uv mapping for vdb ?
duplicate two vdb files one with custom material and one with emitter give wrong render with black bars
scene : : https://www.dropbox.com/s/uby73xvvnqb10 ... b.zip?dl=0
and request to maxwell team : please add more features to vdb like "gradiant color ramp" and simplify the settings like in maya - c4d and other render engines
actualy one image with vdb take a long time; how long time we need to render an explosion ?
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