- Fri Aug 28, 2015 12:06 pm
#387916
Hi seghier,
Making the overlaps in animation is in fact quite automatic, as particle simulations use to fit the container volume but when the particles are meshed, you always get an enveloping mesh that is bigger than the particle cloud itself, so you always end invading the container body.
Dario Lanza
Making the overlaps in animation is in fact quite automatic, as particle simulations use to fit the container volume but when the particles are meshed, you always get an enveloping mesh that is bigger than the particle cloud itself, so you always end invading the container body.
Dario Lanza
Next Limit Team

- By Andreas Hopf