- Sat Nov 15, 2014 7:03 pm
#383916
I found the bug accidentally when I was adjusting the lighting and left one emitter with HDR map with 0 value, MultiLight was set to Intensity mode.
How to reproduce it:
1. add primary light source (sky, image based or second emitter)
2. import single plane
3. make an emitter material with HDR image and set the value to 0 then assign material to the plane
4. hit Fire button for preview, primary light source lit the scene and emitter with HDR map is black as it is expected
5. set MultiLight to Intensity mode
6. hit Render
Final render will be completely black.
If MultiLight is turned OFF then scene will be rendered correctly.
Tested in Maxwell 3.0.13, in Studio and Maya (plugin v3.0.15).
How to reproduce it:
1. add primary light source (sky, image based or second emitter)
2. import single plane
3. make an emitter material with HDR image and set the value to 0 then assign material to the plane
4. hit Fire button for preview, primary light source lit the scene and emitter with HDR map is black as it is expected
5. set MultiLight to Intensity mode
6. hit Render
Final render will be completely black.
If MultiLight is turned OFF then scene will be rendered correctly.
Tested in Maxwell 3.0.13, in Studio and Maya (plugin v3.0.15).
Last edited by T0M0 on Tue Mar 03, 2015 10:50 pm, edited 2 times in total.


- By Andreas Hopf