- Mon Dec 23, 2013 8:40 pm
#375874
I noticed this when performance testing procedurals
please find an mxs showing the problem here (missing .hdr can be replaced by other sky/dome etc)
running this file from studio on a dual x5650 shows:
-starting render locally from studio: CPU usage max. 50%
-starting render from studio to network, node running on the same machine: CPU usage 99%
-starting render locally from studio, -noGui flag : CPU usage 99%
If the procedural steel material is replaced by the opaque material, rendering with gui locally also reaches 99% CPU.
must be a rare species, this bug
* edit: ALL threads on auto
please find an mxs showing the problem here (missing .hdr can be replaced by other sky/dome etc)
running this file from studio on a dual x5650 shows:
-starting render locally from studio: CPU usage max. 50%
-starting render from studio to network, node running on the same machine: CPU usage 99%
-starting render locally from studio, -noGui flag : CPU usage 99%
If the procedural steel material is replaced by the opaque material, rendering with gui locally also reaches 99% CPU.
must be a rare species, this bug
* edit: ALL threads on auto
workstation: EVGA SR-2 / dual x5650@3.5Ghz / quadro 4000


- By Andreas Hopf