- Thu Oct 06, 2005 1:36 pm
#66579
Hi All,
I thought of asking here could nmake sence, as Sw and Rhino are the only packages, supported by Maxwell, which mainly work with Nurbs.
Obviously texturing works better in Sw as in Rhino.
I guess, this is because Sw already offers texture-projection natively.
Is that correct?
My question: In mesh-based packages it is no great deal to assign different materials per mesh-face, if you want to. What I want to do is not that extreme. All I want, is giving different materials to the single Nurbs-surfaces of an object. In Rhino this currently impossible to do, without exploding the
geometry, creating unacceptable effects on the render-mesh-quality.
How is this dealt with in Solid Works? Does ssub-object-texturing work here -and if - is that a native SW, or a Maxwell feature?
Thanks for anwers and comments!
Holger
I thought of asking here could nmake sence, as Sw and Rhino are the only packages, supported by Maxwell, which mainly work with Nurbs.
Obviously texturing works better in Sw as in Rhino.
I guess, this is because Sw already offers texture-projection natively.
Is that correct?
My question: In mesh-based packages it is no great deal to assign different materials per mesh-face, if you want to. What I want to do is not that extreme. All I want, is giving different materials to the single Nurbs-surfaces of an object. In Rhino this currently impossible to do, without exploding the
geometry, creating unacceptable effects on the render-mesh-quality.
How is this dealt with in Solid Works? Does ssub-object-texturing work here -and if - is that a native SW, or a Maxwell feature?
Thanks for anwers and comments!
Holger