Hi Jonathan,
jjs wrote:
I think my computer is not a very good test bed as I have recem=ntly had my admistraor profile currupt on me and it has thrown all sorts of programmes into doing funny things.
Please let me know your progress. I hope you fix it quickly. If you visit SW forums you can see that there could be issues in the addins if the administrator count is corrupted. So I hope a clean intallation helps.
jjs wrote:
While we are talking about interfaces - can Maxwell use 'drag and drop' - By this I mean it woul dbe really great if we could create a library of 'Materials' tht can be kept in a Windows folder and then dragged and dropped into a SW part or assembly when in maxwell mode. We could drop the 'material' into the list of materials that are created in the SWmaxwell 'Material' tab. It would be great to then either modify the material for that part or modify the original material. It this way I can see us sharing 'materials' and so we would all benefit over time.
Juan - now you are going to say we can do this already

- or there is a better way.

There is not a better way at now. I will investigate drag and drop methods to do the best plugin possible. But anyway I have written a method in the manual that can be useful for you, I am not sure if you know that, we all hate to read manuals (you can imagine about write them! ). When you create a material in a part or assembly, a maxwell material file (.mxm extension) is created in the same folder where your scene is placed. So if you are working in a part called "myPart.sldprt", you will see a maxwell material file named "myPart.mxm" in the same folder. In this mxm file is contained all the maxwell material info. If you want to apply this materials in other scene, for example in "myOtherPart.sldprt". Just copy the mxm file to the folder of this other part, and rename it as "myOtherPart.mxm". The next time you open this other part you will see the maxwell materials loaded.
So it would allow you to have a big mxm file with a lot of materials and apply it to all the scenes you want.
Also there is another maxwell file, with mxd extension, (maxwell data file) that contains all the rest of the info (maxwell camera, sky, ...) You can work with it like with the mxm file.
We will try to provide all the possible features that allow you to have the most powerful plugin. If it is possible to implement drag and drop in maxwell, we will do it. Anyway the materials are going to be huge improved in october and it will be the best moment to rewrite the material handling.
Yours,
Juan