- Mon Dec 12, 2005 10:33 pm
#97893
There is an updated version of the plugin for Solidworks compatible with Maxwell RC4. Older versions could generate invalid mxs files.
New features and known issues:
- A new material type called "preset" has been added. Now it is possible to apply a mxm file (new maxwell advanced materials) to a solidworks entity within the plugin and use the new materials bypassing Maxwell Studio. The materials data file of the Solidworks plugin now has the extension ".swmxm" and the compatibility with old material data files (old mxm files) has not been possible. Old material data within the plugins is lost.
- The creation of unnecessary materials is avoided. The objects are exported with the Sw name. Both aspects make the work inside Maxwell Studio easier.
- All the Solidworks cameras are exported to the mxs file and properly opened in MX studio.
- It is necessary to set the emitters as "custom" to get a right render. We are fixing this issues with light scale.
- Other minor bugs fixed.
We continue developing the plugin and we are glad to hear your comments.
Regards,
Juan
New features and known issues:
- A new material type called "preset" has been added. Now it is possible to apply a mxm file (new maxwell advanced materials) to a solidworks entity within the plugin and use the new materials bypassing Maxwell Studio. The materials data file of the Solidworks plugin now has the extension ".swmxm" and the compatibility with old material data files (old mxm files) has not been possible. Old material data within the plugins is lost.
- The creation of unnecessary materials is avoided. The objects are exported with the Sw name. Both aspects make the work inside Maxwell Studio easier.
- All the Solidworks cameras are exported to the mxs file and properly opened in MX studio.
- It is necessary to set the emitters as "custom" to get a right render. We are fixing this issues with light scale.
- Other minor bugs fixed.
We continue developing the plugin and we are glad to hear your comments.
Regards,
Juan
Next Limit Team

