By purCAB
#277373
I have what are essentially a couple of small points/questions regarding the plugin.

1) Is it possible to suppress -- on a permanent basis (as opposed to just for the session) -- the file overwrite confirmation popups? For example, Output Image already exists", MXS file already exists, etc.

2) I am confused by the interpretation of the Tile X and Tile Y fields when RealScale is on versus when it is off. For example, with RealScale off increasing the tile causes the texture elements to appear smaller; with RealScale on, it seems reversed. The larger the numeric value entered, makes the texture appear larger. I certainly understand why the numbers themselves would have a different magnitude to generate a similar sized texture, but I do not understand why the adjustment direction is essentially reversed.

3) It would be helpful to add a numeric input or numeric indicator to the Texture Rotation slider. While I recognize that SW doesn't have a numeric entry/readout for this, I think it would be helpful to be able to specify the degree of rotation and maintain that same degree across several materials. Obviously this repeatability would be seem most useful to textures with non-random patterns, where one is trying to maintain some sort of alignment.

4) The Material Editor does not appear to have a cancel/undo facility. Changes made to a material cannot be cancelled or undone. They settings must be re-entered. Consider the addition of some sort of cancel/undo facility.

Thanks,

Ken
Last edited by purCAB on Sat Aug 02, 2008 10:18 pm, edited 1 time in total.
By JDHill
#277374
Hi Ken,

1) Scene Manager > Plugin Options > Suppress Warnings
2) it works in reverse because with RS off, Tile means 'put this many copies into the given area', while with RS on, it means 'make each tile this size, in meters'
3) no problem, it was added at the last minute and I didn't have time to hook up two different inputs

Cheers...
By purCAB
#277375
JD, Thanks for all the help...not to mention very, very quick response. It's very much appreciated....but perhaps there is a better way for one to spend a Saturday night?? :-))

Saludos,

Ken
By JDHill
#277376
Hehe, no problem - sometimes I'm quicker than other times; just depends on how long changes in code take to compile. :) About undo, I'm not sure that would make it to the top of my priorities before lots of other fundamental things are taken care of. That said, there is (similar to MXED) a user-defined history available in the plugin's Material Editor using these controls:

Image

You can find more about this in the plugin manual under User Interface > Materials > Controls > Material History.

Cheers,

JD
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