User avatar
By Eric Lagman
#122242
Mark,

I have had crashes in the past when I let things render for a long time. I never could tell what caused them. It seemed pretty random, but one thing the crashes all had was they would be many hours into the rendering like you mentioned in your other post. Fortunately all my renders have been limited to a few hours only with RC5 so I have not had any issues.
By Koryo
#122245
no crashes here, well other than the 'apply matterial' bug. none after extended renders either. however, i did have a whole string of crashes because of what felt like a SW memory error. (SP 2.0) stupid toolboxes. i actually think MR helped me eradicate the missing parts when it forced them to resolve.

the MR/SW hide or suppress geometry for render needs a look see. surfaces, after hiding them, would randomly appear in MR. very annoying.

i do wish MR had it's own mesher. the polys that SW spits out are horrible.

errr... sorry to ramble

nope, no crashes.
By adman
#122650
I had some issues with the poly's at first, but by turning up the tesselation settings (Options - Image Quality) out of SW before writing out the MXS through the plugin, the quality is as good as you could want it.

Mind not to turn it up too far; you can get huge file sizes if the geometry is complicated. On small products I find I can get fantastic detail without causing memory problems.

Good luck!

Adman
By jjs
#122793
Koryo wrote:no crashes here, well other than the 'apply matterial' bug. none after extended renders either. however, i did have a whole string of crashes because of what felt like a SW memory error. (SP 2.0) stupid toolboxes. i actually think MR helped me eradicate the missing parts when it forced them to resolve.

the MR/SW hide or suppress geometry for render needs a look see. surfaces, after hiding them, would randomly appear in MR. very annoying.

i do wish MR had it's own mesher. the polys that SW spits out are horrible.

errr... sorry to ramble

nope, no crashes.
Koryo - to hid annoying SW construction surfaces in Maxwell you need to delete them in SW - This can be done by selecting the surface in the surface folder at the top of the history tree and then deleting - don't worry - the surface is not lost - A 'deleted' node is added to the tree and can be suppressed if the surface is required again for SW work.

Hope that helps - I think it was john Layne who worked this out to begin with.

TTFN

Jonathan

So, is this a known issue?