- Mon Jan 23, 2006 1:24 pm
#113306
Thought I'd try out SW textures with the Plugin and mxcl (i.e. not Studio) ...
Here's the first result:

Essentially a case of assigning a texture (sw texture parquet2) to a face (the floor), creating a Maxwell Material and hitting the render button.
I let this one run for an hour to reach sl 13.95, Physical Sky, iso 200, f16, shutter speed 1/125s.
Here's some more detail with a different model...
Assigning a SW Texture to a face -

Creating a Maxwell material

Rendered - level 16 after 30 minutes.

Mick
Here's the first result:

Essentially a case of assigning a texture (sw texture parquet2) to a face (the floor), creating a Maxwell Material and hitting the render button.
I let this one run for an hour to reach sl 13.95, Physical Sky, iso 200, f16, shutter speed 1/125s.
Here's some more detail with a different model...
Assigning a SW Texture to a face -

Creating a Maxwell material

Rendered - level 16 after 30 minutes.

Mick

