- Wed Jan 13, 2016 5:19 pm
#389911
Hi
I have a very simple scene. A floor, a glass object and physical sky with sun. I cannot avoid white spots / noise in the glass which are visible when rendering high res. They start to appear at around SL10 and get progressively worse.
Glass has a gradient of colour - no colours are too bight.
The floors is simple grey diffuse not too bright.
Caustics are on.
Dispersion is on.
Low Res Render
https://www.dropbox.com/s/549x2xbnaut43 ... t.jpg?dl=0
Close up showing artefacts
https://www.dropbox.com/s/r2s94hl1wmrvc ... s.jpg?dl=0
Materials
https://www.dropbox.com/s/2xrlsre5j7lop ... s.jpg?dl=0
I have a very simple scene. A floor, a glass object and physical sky with sun. I cannot avoid white spots / noise in the glass which are visible when rendering high res. They start to appear at around SL10 and get progressively worse.
Glass has a gradient of colour - no colours are too bight.
The floors is simple grey diffuse not too bright.
Caustics are on.
Dispersion is on.
Low Res Render
https://www.dropbox.com/s/549x2xbnaut43 ... t.jpg?dl=0
Close up showing artefacts
https://www.dropbox.com/s/r2s94hl1wmrvc ... s.jpg?dl=0
Materials
https://www.dropbox.com/s/2xrlsre5j7lop ... s.jpg?dl=0