- Sun Feb 08, 2015 7:50 pm
#385327
I've noticed that scenes experience a strange dimming when the focus distance is set very close to the camera (2 and below). The only workaround is to render with a pinhole camera and try to do DOF in post, which is not as clean. What's the fix for this issue? (mult up scene and shader scale?)
Im curious as to the cause of this in general. Is it intentional/physically correct? If so, it's not very useful for someone trying to do macro scenes in motion at correct scale.
happy rendering,
thanks in advance,
Matt W.
Im curious as to the cause of this in general. Is it intentional/physically correct? If so, it's not very useful for someone trying to do macro scenes in motion at correct scale.
happy rendering,
thanks in advance,
Matt W.

- By Mark Bell