All posts related to V3
By feynman
#390542
When using Pack & Go, textures of MXMs of objects no longer in the MXS are sometimes saved. Why?

I thought when objects and their MXMs are deleted, they are definitely deleted. It seems that sometimes the MXM you're working on "remembers" what was once in the scene. Very strange!
Help with swimming pool water

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render engines and Maxwell

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