All posts related to V3
#381695
Hi!

Unfortunately I can't get a procedural noise bump work when I set it to "world coordinates". I am currently playing with "defaultpreview" ball. I can setup a noise texture I like in the reflectance 0 slot with world coordinates but when I put the same texture into any bump slot, I get no bump at all. When I use the same texture with UV mapping it works fine.

Can you help me?

Thanks.
#381701
Hello Andrey,

Procedurals on bump don't work at this moment in Word coordinates. It is a known limitation.
Fortunately we are already looking into this to find a way to overcome it and make it possible.

Hopefully we will have this solved on next versions.

Greetings

Dario Lanza

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