All posts related to V3
By andrew
#374552
Hi guys,

Quick question regarding the new noise procedural.

How small can we scale these textures down too? Im trying working on a model that is approx 8cm wide / 3cm deep / 1cm high and I'm trying to add a subtle bump texture onto the surface. After playing around for a few hours today I was just wondering if I had missed something.

I think I maxed out all the noise settings:

Detail:1000
Octaves:50
Persistance:1

By setting the coordinates type to texture I can get the required LOD but I get seam lines and distortions so it can't be used. The model is complex and quite difficult (at least to me!!) to UV so switching to the world coordinates setting works very well, I just can't get the texture small enough.

Is there something that I'm missing?? Does the world scale have to be based in metre's? Can it be lowered to cm??

Any help much appreciated,

Cheers
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