By pmartin@wcai.ca
#382013
Hi there,

when exporting to render from revit, some of the texture scales seem completely off (i am talking one pixel of the map = 1x1 foot-ish). The strange thing is it doesnt affect all textures at the same time.
Render in Revit:
Image
http://1drv.ms/1mkZXGT
(test-)Render in Maxwell:
Image
http://1drv.ms/WeYHj9

As you can see some textures are just fine, some are not, like the brick. How can you adjust/fix this??

Please help!
hardware question :)

1) Start considering the actual hardware shortage.[…]

New podcast - CG Talks

Hey guys! We have just finished the second season[…]

So I've jumped into Maxwell again after a few year[…]

Let's talk about Maxwell 5.2

I stick to Maxwell for now only because the easy t[…]