- Thu Mar 13, 2008 8:11 pm
#263743
I am having trouble making full range motion work. I have a chopper blade I want to show blur. Maybe you can find my error.
I set the object properies to full range motion. I click the setobject initial position and then rotated to blades and hit render and no blur occured. I was thinking it would save the initial blades mesh the blur it circular to the new rotated location but nothing happened.
I then set up a bongo animation rotateing the blade 340 degrees in 10 frames. I click set initial object position at frame 1, slide the bar to frame ten and hit render. When it promps me at the net render I set it to animation and say render frame 9 only. No Blur.
I know its probably just one little thing I am missing but i cant figure it out.
Any help would be appreciated.
JC
I set the object properies to full range motion. I click the setobject initial position and then rotated to blades and hit render and no blur occured. I was thinking it would save the initial blades mesh the blur it circular to the new rotated location but nothing happened.
I then set up a bongo animation rotateing the blade 340 degrees in 10 frames. I click set initial object position at frame 1, slide the bar to frame ten and hit render. When it promps me at the net render I set it to animation and say render frame 9 only. No Blur.
I know its probably just one little thing I am missing but i cant figure it out.
Any help would be appreciated.
JC