- Mon May 16, 2005 5:47 am
#25460
You can find out more details about the emitter types here:
http://www.metinseven.com/article_maxwe ... tricks.htm
That is correct. You have to turn actual geometry into an emitter (usually a simple planar surface)MonkeyBoy wrote:I would like to understand this.. Maxwell doesn't use any lights? Only what's call emiters? Which are basically a light shader that can be assigned to any object?
If this is true, and I'm to adjust the light with say a D65, where do I go to learn what a D65 is?
-MonkeyBoy
You can find out more details about the emitter types here:
http://www.metinseven.com/article_maxwe ... tricks.htm
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