By firebird
#259683
Hi JD,

it kind of works if you don´t apply tilings via the material context menu, but through the texturemapping menu, it keeps your set values.

SO this requires a different kind of workflow:

- create object
- apply material to it using not the layer but the "basic" button to apply
- set your offset and tiling via the texture mapping context menue
- run script
- save file

;)
By JDHill
#259686
Ah, good thinking. :)
By firebird
#259689
I got another question concerning the texture mapping menu, does the M-R plugin readout this values.

I haven´t dealt with it much honestly, rather went through studio to make some corrections. It would be nice to do this in just 1 application.

;)
By JDHill
#259693
Yes, it does - you can use any number of texture-mappings. To associate a certain mapping with a certain texture, just match the texture's Channel number in the plugin with that of the desired mapping.


p.s. I've posted a wish over at the Rhino developer newsgroup about making a version of the script commands that only sets the path, without re-setting all the other texture params
By firebird
#259695
JDHill wrote:p.s. I've posted a wish over at the Rhino developer newsgroup about making a version of the script commands that only sets the path, without re-setting all the other texture params
thx, that would be very helpfull, especially for all old files at work I have done so far. The last project rhino-folder was about 5 GB ; wuuuuuaaaaaaaaa

;)
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