By Siegfried Kircheis
#42596
I was wondering how'd you guys set the material for injected glossy plastic ( white ), like iPod shuffle.

I just can't suppress the reflection, it looks like metallic all the time.

Any hints ? Thanks ! :wink:
User avatar
By iker
#42599
Use UV Roughness (try from 0.5 to 1 for example)
User avatar
By Micha
#42604
Do you have try to lower the reflection value? I have seen here, if I set diffuse and reflection to white (100%), than the diffuse will be ignored and I get clean metal.
I think, diffuse and reflection added together should less or equal 100%.
By Siegfried Kircheis
#42608
I tried that b4, anyway, I'm still struggling within the combination of the values and bitmaps ( white, gray and black ). :twisted:
OutDoor Scenery Question

you said: After you apply the image to the polygo[…]

fixed! thank you - customer support! -Ed