- Mon Sep 22, 2008 5:54 am
#280813
I have been lighting my scenes with .mxi gradient textures on emitter planes and every time I close a scene I have to jiggle with the mapping... here is how.
When I work on the file I set my gradients, say I want to use the same set up for a different object. I then reopen the file and import an object into my scene ( 4 rectangular emitters with gradients applied)
I will click on render view just to make sure that the gradients are aligned properly.
They will have changed in appearance but not in their mapping here is what I have to do
The map would be set to "Box" but with a different view than expected
I then toggle "Surface" with no change in the view
Then I re toggle "Box" and get my original desired map
Am I doing something wrong or have I just found a little glitch?
Thanks
When I work on the file I set my gradients, say I want to use the same set up for a different object. I then reopen the file and import an object into my scene ( 4 rectangular emitters with gradients applied)
I will click on render view just to make sure that the gradients are aligned properly.
They will have changed in appearance but not in their mapping here is what I have to do
The map would be set to "Box" but with a different view than expected
I then toggle "Surface" with no change in the view
Then I re toggle "Box" and get my original desired map
Am I doing something wrong or have I just found a little glitch?
Thanks