https://www.dropbox.com/s/r776l2ndswcy2 ... 1.tif?dl=0
i copied materials to the Documents folder and I could load all of them with Scene Manager. I can load any materials from the network M:/ drive the same way in Scene Manager.
I have posted the complete Ruby Console from working in this session. I ran Sketchup as Administrator.
When running Fire, I had to copy support image files for the copper material three times.
MX: MXM browsing failed or was cancelled.
MX: material.mode: [empty] => mxm
MX: material.mode: mxm => embedded
MX: material.mode: embedded => mxm
MX: material.mxm: [empty] => {"name"=>"Brick Floor", "notes"=>"", "file"=>{"dir"=>"D:/Butch User Folders/Documents", "file"=>"Brick Floor.mxm", "mtime"=>1243309382, "valid"=>true}, "texture"=>{"dir"=>"M:/mxm files/brick", "file"=>"tile.jpg", "mtime"=>1243305792, "valid"=>true}, "thumb"=>{"dir"=>"C:/Users/butch/Documents/Maxwell/SketchUp/temp/previews", "file"=>"Brick Floor_1243309382.jpg", "mtime"=>1455313741, "valid"=>true}, "color"=>{"type"=>"mx.Color", "events"=>{}, "enabled"=>true, "hsv"=>{"h"=>8.571428571428571, "s"=>0.37234042553191493, "v"=>0.3686274509803922}}, "internal"=>{}}
MX: material.textures.color.app: [hash] => {"file"=>"tile.jpg", "dir"=>"M:/mxm files/brick", "valid"=>true, "mtime"=>1243305795}
MX: material.mxm: [hash] => {"name"=>"copper_scratched1", "notes"=>"", "file"=>{"dir"=>"D:/Butch User Folders/Documents", "file"=>"copper_scratched.mxm", "mtime"=>1156393404, "valid"=>true}, "texture"=>{"dir"=>"C:/Documents and Settings/Administrator/Desktop/copper_map", "file"=>"copper_reflection_map.jpg", "mtime"=>0, "valid"=>false}, "thumb"=>{"dir"=>"C:/Users/butch/Documents/Maxwell/SketchUp/temp/previews", "file"=>"copper_scratched_1156393404.jpg", "mtime"=>1455307484, "valid"=>true}, "color"=>{"type"=>"mx.Color", "events"=>{}, "enabled"=>true, "hsv"=>{"h"=>26, "s"=>0.3529411764705882, "v"=>0.3333333333333333}}, "internal"=>{}}
MX: material.textures.color.app: [hash] => {"file"=>"", "dir"=>"", "valid"=>false, "mtime"=>0}
MX: material.color: 255:191:124:111 => 255:153:153:153
MX: material.mxm: [hash] => {"name"=>"Brick Floor", "notes"=>"", "file"=>{"dir"=>"D:/Butch User Folders/Documents", "file"=>"Brick Floor.mxm", "mtime"=>1243309382, "valid"=>true}, "texture"=>{"dir"=>"M:/mxm files/brick", "file"=>"tile.jpg", "mtime"=>1243305792, "valid"=>true}, "thumb"=>{"dir"=>"C:/Users/butch/Documents/Maxwell/SketchUp/temp/previews", "file"=>"Brick Floor_1243309382.jpg", "mtime"=>1455313741, "valid"=>true}, "color"=>{"type"=>"mx.Color", "events"=>{}, "enabled"=>true, "hsv"=>{"h"=>8.571428571428571, "s"=>0.37234042553191493, "v"=>0.3686274509803922}}, "internal"=>{}}
MX: material.textures.color.app: [hash] => {"file"=>"tile.jpg", "dir"=>"M:/mxm files/brick", "valid"=>true, "mtime"=>1243305792}
MX: material.mxm: [hash] => {"name"=>"copper_scratched1", "notes"=>"", "file"=>{"dir"=>"D:/Butch User Folders/Documents", "file"=>"copper_scratched.mxm", "mtime"=>1156393404, "valid"=>true}, "texture"=>{"dir"=>"C:/Documents and Settings/Administrator/Desktop/copper_map", "file"=>"copper_reflection_map.jpg", "mtime"=>0, "valid"=>false}, "thumb"=>{"dir"=>"C:/Users/butch/Documents/Maxwell/SketchUp/temp/previews", "file"=>"copper_scratched_1156393404.jpg", "mtime"=>1455307484, "valid"=>true}, "color"=>{"type"=>"mx.Color", "events"=>{}, "enabled"=>true, "hsv"=>{"h"=>26, "s"=>0.3529411764705882, "v"=>0.3333333333333333}}, "internal"=>{}}
MX: material.mode: mxm => embedded
MX: material.mode: embedded => mxm
MX: material.textures.color.app: [hash] => {"file"=>"", "dir"=>"", "valid"=>false, "mtime"=>0}
MX: material.color: 255:191:124:111 => 255:153:153:153
MX: unloading Fire data
MX: Exported in 1.763s.
MX: Fire error => startRender returned -1
MX: unloading Fire data
MX: unloading Fire data
MX: found 'copper_reflection_map.jpg' @ 'D:/Butch User Folders/Documents'
MX: Exported in 1.555s.
MX: Fire error => startRender returned -1
MX: unloading Fire data
MX: unloading Fire data
MX: Exported in 0.967s.
MX: Fire error => startRender returned -1
MX: unloading Fire data
MX: unloading Fire data
MX: Exported in 0.918s.
MX: material.mode: mxm => embedded
MX: unloading Fire data
MX: unloading Fire data
MX: Exported in 1.270s.
MX: material.mode: mxm => embedded
MX: unloading Fire data
MX: unloading Fire data
MX: Exported in 1.146s.
MX: unloading Fire data
MX: unloading Fire data
MX: Exported in 1.108s.
When working with the Scene Manager, you said the name not changing is proper.
I don't quite understand working that way since it doesn't load into SU and you have to make a new SU material then load the Scene Manager bitmap image. It is easy to get materials confused, i.e., the SU material had the grass loaded and when I made a new SU Copper material and hit the Scene Manager bitmap to load it, SU changes the grass material to the copper image.
Sorry I don't understand how to work with it.
I like the MXED browser better when it works.
Thanks for your time.
Regards,
Herman