#374822
Can some paste some example nodes in nuke that read in a maxwell render 3.0 deep exr files and do something obvious.

I've also been searching for a tutorial on how to do this (I'm sure i'm missing some basic obvious thing) but i'm not seeing the deep channels in nuke. I am currently using the position(camera) exr channels for pixel/spatial information, but i need to deal with some fog&liquid, and would really like to use the new deep data.
#374931
Brany wrote:Have you seen the video of the Maxwell 3.0 documentation? Maybe it can helps you:

http://support.nextlimit.com/display/mx ... ep+channel
Excellent, for some reason i had missed that. I btw was getting confused on the "alpha" only deep. I have everything working now, easy as pie :)

Here's a quick nuke8 paste from a maxwell file (launched from maya) … man this is nice, you guys have done a great job.


set cut_paste_input [stack 0]
version 8.0 v1b48
push $cut_paste_input
Camera2 {
scaling {0.1 0.1 0.1}
name Camera1
selected true
xpos -233
ypos -114
}
set Nbdf8f80 [stack 0]
push $Nbdf8f80
DeepRead {
inputs 0
file /Users/patrickfaith/Documents/maya/projects/default/images/deep1rbga.exr
format "1920 1080 0 0 1920 1080 1 HD"
origset true
name DeepRead1
selected true
xpos 65
ypos -141
}
DeepToPoints {
inputs 2
name DeepToPoints1
selected true
xpos -12
ypos -47
}
push 0
ScanlineRender {
inputs 3
motion_vectors_type distance
name ScanlineRender1
selected true
xpos 24
ypos 42
}
Viewer {
frame 1
input_process false
name Viewer1
selected true
xpos 73
ypos 104
}
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