Hi Cody ,
yes they transfer over . You two options
1 ) no image map - just use a polygon in modo attach a material to it with no spec ,diffuse (I usually make it black then set diffuse at 0 ,reflection etc only a value in the luminous intensity amount.
2)with image map - as above then add image (exr/hdr) set to luminous colour ,caveat you will need to uv the polygon, not that hard as its a single poly.Controlling the brightness by the luminous
intensity on the material. I don't just use this for photographs of lights btw , you can map grads you have made in photoshop so a light can have a soft falloff decay similar to what hdrlight studio
produces when you soften an edge of a light.
Both of those will appear the same in modo and in maxwell , once you have adjusted exposure in maxwell. Maxwell will also respect how you have set it up in modo as in if you give the material a
shader drag it above the base shader and change visible to reflections etc maxwell plug in will respect that.
Re 801 and hybrid , its good but I'm not sold on it in the same way I am maxwell . You can solve getting good global illumination in modo using things like that , imho where modo really falls down
is how materials look and how the bounce system works in terms of colour bleed it . If you like the look of what modo ,does then great because it will save you heaps of time , If I'm after any
kind of realism maxwell is vastly superior in my opinion . (
something about interiors and modo never seems to work for me.Studio still life I do think modo can look very good.)
I'm saving at the moment to hopefully jump in on a dual xenon system in the coming months so I can use maxwell for everything.At the moment its modo for work and maxwell for personal because
my machines are not fast enough to use maxwell when I have tight deadlines and I have no interest in going down the render farm route.
My life would be a hell of a lot easier if I didnt feel like this , as in I was satisfied with what modo produces ... hey ho
here is a quick play I did on the scene mytrixx posted ,I did change the lighting I was just curious how it would look in maxwell .It really was a quick look hence some maps not coming over
(not neccessarily better I suppose depending on your taste I just find his very harsh and over processed and cg looking)